Dungeons & Dragons

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  • Inwards
    To get to the core of the problem, you must travel inwards...
    Moderator: Uvuriel
    4 Topics
    129 Posts
    Last post Re: And The Quest Begins
    by Hypo Luxa View the latest post
    Fri September 26 08 ; 6 11 am
  • Keep on the Shadowfell
    4e</br></br>

    The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant for many years. Now, an evil cleric of Orcus, Demon Lord of the Undead, seeks to re-open the gate, and the only thing standing in his way is a small yet determined band of heroes.
    Moderator: TypoPanther
    3 Topics
    69 Posts
    Last post Re: Generic OOC Topic
    by Abelard View the latest post
    Wed October 08 08 ; 6 09 am
  • Passages and Perils
    So: who wants to party like it's 1979?<br /><br />This will be an eclectic campaign in the style of pre-AD&D gaming, which started with D&D, changed the rules arbitrarily, and threw in anything that caught the gm’s fancy. The rules are open ended, but if you can roleplay you don’t really need the details. I can tell you when you need to roll dice.
    Moderator: Dr Pepper
    3 Topics
    3 Posts
    Last post Character Sheet for Passages …
    by Dr Pepper View the latest post
    Mon July 14 08 ; 10 02 pm
  • Door From Everywhere
    1. This game will post 3 days a week. The plan is for a late Monday, Wednesday, and early Friday post. If a character does not post, I will decide actions for the character based on character background and actions in game. <br />2. I will only allow character races that would normally be found in Cormyr. If you have any questions, please PM me.<br /> Cormyr needs a group of adventurers to search out a potential Netherese ruin, explore the ruins, and report your findings to the crown.
    <br />Do you have the right stuff to meet the needs of the crown?
    Moderator: chameleon
    6 Topics
    139 Posts
    Last post Re: Finding the Door?
    by Hypo Luxa View the latest post
    Thu November 13 08 ; 10 54 am
  • MERCS: Live by the Sword
    In a godless world where atheism is rampant, society is decadent, invention is the future, and where the secrets of arcana have been all but completely forgotten, MERCS follows the harsh but compelling lives of guild mercenaries.
    Moderator: Gingerbread Guy
    12 Topics
    684 Posts
    Last post by Genghis View the latest post
    Mon June 02 08 ; 1 15 pm
  • Without A Clue
    An empire of worlds, ruled by Emperor Shion Onacc VI and his enforcing dragon knights, strains at the seams. While the major races, (tiefling, eladrin, dragonmarked, dwarves, human and halfing) vie for Onacc's approval, these self-same races conspire to elevate their people above the rest, no matter the cost. Enter the heroes, abandoned on an island on a planet laregly inconsequential to the empire. They've no recollection of themselves or their pasts; they have tattoos and tunics in common.</br></br>
    NOTE: For now, posting notes about world and campaign; slated to start in June 2008.
    Moderator: Genghis
    3 Topics
    26 Posts
    Last post by Spydr View the latest post
    Fri December 12 08 ; 11 51 am
  • The Verge of War
    The Allied Armies of Phorint, Fistanthalas, and Testleheim
    are recruiting highly skilled individuals to form Special Forces Task Squads. The S.F.T.S will be used to undertake dangerous missions in order to battle the oncoming dragonarmies in the northern nations of Aracitstorim and Doras.
    3 Topics
    25 Posts
    Last post Re: Character Creation Inform…
    by DarkKnightCuron View the latest post
    Sun March 11 07 ; 2 23 pm
  • Still of the Night
    Ravenloft. Land of mists, darkness, and madness. Barovia.
    The first land, and possibly the last you will ever see.

    Join us for an "old school" game of D&D, with a darker side.
    Moderator: Hollow Kitten
    6 Topics
    349 Posts
    Last post Re: The Burgomaster's Son
    by Hollow Kitten View the latest post
    Tue April 24 07 ; 5 34 am
  • Escape from Blackstone
    Blackstone Prison is one of the many dirty little secrets of
    the Empire. It is the deepest, darkest, dankest, hellhole imaginable and where the Empire houses a collection of hardened criminals, 'political' prisoners, and those unlucky few who simply needed to disappear. Blackstone Prison was one of those places that everyone has heard about but was unwilling to talk about in polite company. Poor living conditions, horrible nutrition, forced labor, and a brutal sadistic humanoid guard force ensured that no one ever escaped from Blackstone.

    You are a prisoner at Blackstone. It may have been days, weeks, months, or even years since you were incarcerated, but the indominatable force of Blackstone is beginning to crush any hope you have that you will ever leave Blackstone alive.
    Moderator: chameleon
    16 Topics
    441 Posts
    Last post by StormElfstone View the latest post
    Wed July 16 08 ; 3 24 pm
  • Night Falls
    It's a new moon in the city of Nyte. For over a decade, this city has stood as a defiant bastion of law and order in a world that has increasignly fallen to mayhem and chaos. Under the eyes of the city's Nytewatch, the Cudgels of Cuthbert, and the Arcane College, people here have always felt secure and disregarded the stories of what lurks outside. But recently, things have changed. Fights spring out of minor arguments, merchants have become more greedy with their wares, and even the shadows cast in the alleyways seem darker and more...viscous. Nyte is growing darker, and only the brightest of souls might hope to burn.
    Moderator: Genghis
    6 Topics
    74 Posts
    Last post Re: Whispers in the Dark
    by Baphomet View the latest post
    Thu November 09 06 ; 8 35 pm
  • Epicus Furor
    There is both Evil and Good in this world! Choose your side
    wisely in order to live the most epic story of Dungeons & Dragons game ever! Divinity enhanced and chaos everlasting shall await all thee who shall enter my domain...
    Moderator: nitrobear
    5 Topics
    376 Posts
    Last post Re: Vile Beginning
    by DarK_RaideR View the latest post
    Sat January 27 07 ; 6 42 am
  • Masks of the Innocent
    NOTE:*There are major house rules that affect Armor Class, Magic and Saves, as well as how armor works. starting level characters cannot have weapons with to hit Bonuses at the moment. Check with me if you are unsure on anything.*
    <br />
    A case of mistaken identity leads to the PCs imprisonment, after breaking out with the help of a mysterious benefactor, they get caught up in the daily challenges of staying out of prison and something a little bigger. <br />Starting Level 5<br />No Psionics Races From PHB + a few house Races Heavy House Rules, check the forum for more details
    Moderator: Foxtails
    3 Topics
    4 Posts
    Last post [MotI] House Races
    by Foxtails View the latest post
    Fri September 07 07 ; 12 07 pm
  • Passages and Perils
    So: who wants to party like it's 1979?<br /><br />This will be an eclectic campaign in the style of pre-AD&D gaming, which started with D&D, changed the rules arbitrarily, and threw in anything that caught the gm’s fancy. The rules are open ended, but if you can roleplay you don’t really need the details. I can tell you when you need to roll dice.
    0 Topics
    0 Posts
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